Hawk's Character Sheet


Character Name: Hawk 
Class: Ranger/Druid 
Race: Hawkman 
Level: 2 (1/1)
Height: 5ft 
Weight: 90 lbs 
Gender: Male 
Size: Medium
Feathers: Tan 
Eyes: Yellow 
Scars/Tattoos:: None 
Age: 21
Player: Greg 
Alignment: Chaotic Good 
Diety: Vitae 
Experience: 2300

ATTRIBUTE SCORE MODIFIER TEMP SCORE TEMP MODIFIER SPECIAL NOTES (roleplaying differences examples)
Strength
 10
 +0
Dexterity
 20
 +5
Constitution
 15
+2
Intelligence
 10
+0
Wisdom
 16
 +3
Charisma
 8
 -1
Hit Points Wounds./Current HP Subdual Damage
 17
Armor Class Total 10+ Armor Bonus 
Studded Leather
Shield Bonus Dex Mod Mis Mod Spell Failure % Check Penalty
 18
18 
 8
 +3
 
 +5
 15%
 -1
Saves Total Base Save Ability Mod Misc Mod Temp Mod
Fortitude
 +4
 +2
 +2
Reflexes
 +5
 +0
 +5
Will
 +5
 +2
 +3
Initiative Total Dex Mod Misc Mod speed/base attack Total
+5
+5
Speed: 35
    Base Attack +1
Attacks Total Base Attack Bonus Str/Dex Mod Size Mod Misc Mod Temp Mod
Melee
 +1/+6 sh sword
 +1
 +0/+5
   
Ranged
 +9
 +1
 +5
 
+3 racial
Weapons Critical Range  Damage type Damage  Armor/Protection Devices
Short Sword 19-20 (x2) Melee pierce d6 
Dagger 19-20 (x2) 10 pierce d4 
Composite Short Bow 20 (x3)  70 pierce d6
Skills+5 Total  Skill Type Ability Skill Mod Ability Mod Ranks Misc Mod Skills Total Skill Type Ability Skill Mod Ability Mod Ranks Misc Mod
Alchemy   NC Int  
 0
Know Arcane        
Animal Empathy  -1 C Chr  
 -1
  Know Nature   Int      
Appraise   Int       Know Religion   Int      
Balance   Dex  
 +5
  Know ______        
Bluff  -1 Chr    -1   Listen  +3 Wis   +3   
Climb  +2 Dex    +2   Move Silently  +9 Dex  +4  +5  
Concentration  +3 Wis    +3 Open Lock  +5 Dex    +5  
Bowmaking (Cr)         Perform  +3 Wis   +3   
Stonemason(Cr)         Pick Pocket +5 Dex +5
Discifer Script   Int     Prof ________
Diplomacy  -1 Chr   -1    Read Lips Int
Disable Device   Int     Ride +9 Dex +4 +5
Disguise -1 Chr -1 Scry
Escape Artist
+5
Dex +5 Search
Forgery Int Sense Motive +3 Wis +3
Gather Info -1 Chr -1 Spell Craft
Handle Animal -1 Chr -1 Spot +3 Wis +3
Heal +3 Wis +3 Swim +3 Str +3
Hide +9 Dex +4 +5 Tumble +9 Dex +4 +5
Innuendo +3 Wis +3 Use Magic Dev
Intimidate -1 Chr -1 Use Rope +5 Dex +5
Intuit Direction +3 Wis +3 Wilderness Lore +3 Wis +3
Jump +0 Str +0 Divine Blessing +3 Wis +3
Cr __________
Language Points Language Points
Common
 3
Animalman Tribespeak
 3
Feats Class and Racial Abilities 
Ambidexterity, Two-Weapon Fighting, Weapon Finesse, Tracking 
Nature Sense (p35), Animal Companion (p35)
Feats and Class Racial Abilities 
+3 to sight to remove distance mods only, +1 Con for health fatigue

Divine blessing:
druid first level vitae roll. max spell based on second level
Spheres
Specialized: Healing
Primary: All, Animal, Elemental, Plant, Weather
Secondary: Divination, Sun
Tertiary
None: Astral, Charm, Combat, Creation, Necromantic, Protection, Summoning
Special Powers:
A priest of vitae gains the special abilities of the druid PHB p35
 
Wealth: Wealth weight (20 coins to 1 lb): 1.5 lbs
Platinum: 0 
Gold: 5 
Silver: 13 
Copper: 12
Equipment Weight: Counted 42.5 lbs Actual 52.5 lbs
Light carry weight: 33 lbs 
Medium Carry weight: 34-66 lbs 
Heavy Carry Weight: 67-100 lbs
Equipment Item Weight Number Total Weight Equipment Item Weight Number Total Weight
Studded Leather Armor  15 15 / actual 
5/  counted
Flint and Steel  ---- ---- 
Short Sword  3  6 Holy and Mistletoe ----  1 sprig  ----- 
Oil 1 pint flask  1 2 Holy Symbol -- (desc later)  1/10  1 ----- 
Composite Short Bow  2 1 Waterskin-- full
Quiver Crowbar
Whetstone 1 Belt Pouch 1
Backpack  2 Sealing Wax  ---- 1 blob  ----
Chalk 1 piece  ----  1  --- Map Case  1/2 1/2 
Grappling Hook  4 Arrows 1/10 20 2
Lantern Bullseye  3 Dagger 2 2
deluxe bowstrings -- 3 --
Equipment Notes Page

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